It’s fair to read into like that when you usually only hear it used in reference to women. It may not be the intent, but it reframes them as something (daughter, mother, whatever) worthy of empathy rather than someone.
It’s fair to read into like that when you usually only hear it used in reference to women. It may not be the intent, but it reframes them as something (daughter, mother, whatever) worthy of empathy rather than someone.
That’s fair, I honestly haven’t used it in a while and forgot the real usage of unsafe code. As I said to another comment, it is a really rough language for game dev as it necessitates very different patterns from other languages. Definitely better to learn game dev itself pretty well first in something like C++, then to learn Rust separately before trying game dev in Rust.
Those are fair points. I haven’t used it for a little while and forgot the exact usage of unsafe code. I love Rust, but I totally agree that it’s a rough language for game dev. Especially if you’re trying to migrate an existing project to it since it requires a complete redesign of most systems rather than a straight translation.
The biggest reason is that it’s much harder to write prototype code to test out an idea to see if it’s feasible and feels/looks good enough. I don’t want to be forced to fully plan out my code and deal with borrowing issues before I even have an idea of if this is a good path or not.
There are options for this with Rust. If you wanted to use pure Rust you could always use unsafe to do prototyping and then come back and refactor if you like it. Alternatively you could write bindings for C/C++ and do prototyping that way.
Though, I will say that this process gets easier as you gain more experience with Rust memory management.
It was probably a factor, but I don’t think a significant one. You could make the argument that if they made more mass-producible armor that they could have put more on the front, but that would have likely further strained the serious supply line issues they were facing. They also were hurting for industrial materials and fuel, so just building more wasn’t really in the cards.
That’s not what you claimed. You claimed they worked with the Nazis, which they absolutely did not.
This is how I see it. It’s probably a fairly fluid part of someones sexual identity, but it is identity nonetheless. Though I would argue most people aren’t poly, as there’s a pretty big difference between having multiple sexual partners and multiple romantic partners, as well as between one person with multiple partners and several people all in a relationship together.
That’s not necessarily true. Myself, and several other people I know, have definitely experienced a boost from stimulants, just not in the same wired way neurotypical people get. Sometimes it feels like a weight off your shoulders that in a way almost feels stimulating. At the very least more talkative.