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Joined 1 year ago
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Cake day: June 9th, 2023

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  • It’s kind of similar to Russia right now; in order for the country to change - and it NEEDS to change - ordinary people would need to take drastic action. The USA in Afghanistan kind of demonstrates just how incredibly hard it is for even an ultra-powerful external force to do that.

    Heck, look at formerly-Nazi Germany. It’s now a stupendous place to live, but look at what needed to get it there. In addition to multiple countries toppling the regime, they needed Germans to be active about their beliefs in the future of their nation, to the point they were willing to literally dismantle a wall.

    I don’t claim to be able to give them a guidebook, but I definitely think when the Taliban does fall, it would have to come at least from heavy, confrontational, violent rejection of them from the locals.


  • When people say ‘traditional’, it’s very possible you’re only referring to a style of Zelda game that only started with N64’s Ocarina of Time. It was back then a change of pace for adventures that were sometimes too cryptic to decipher, or too difficult, for younger players.

    Nintendo definitely spent a lot of the GameCube/Wii era trying to repeat the main appeal of that game; but most people I know still just enjoyed Ocarina more than the others. Even Majora’s Mask tried to take side roads with their time limit system to set itself apart.

    So it does feel a bit like people constantly demand a “new Zelda just like the old ones” when the purpose of the old ones was to fulfill some new fantasy people hadn’t experienced. The ones that established themselves as “Ocarina of Time 2 / 3” just didn’t feel as notable. That practice of committing to new concepts does, by necessity, mean leaving some people with a poor taste in their mouths. I didn’t even feel that excited about Wind Waker back when it came out and popularized cel shaded art styles.