At this point, I maybe only buy and play 1 or 2 AAA games a year, this year being Tears of the Kingdom. Otherwise I pretty much only play Indies. They’ve reignited my love of gaming. In so many of them, you can feel the love and care put into them. Whereas so many AAA games have started to feel like something pumped out of an assembly line with little to no thought or care put into them.
There’s definitely exceptions. I paid $70 for the new Zelda tears of the kingdom. Just beat it at 175 hours and it was easily my goty.
Same, 100% the game and got 330+ hours out of it. Just absolutely love this game, can’t wait for some dlc stuff
“Hours to dollars” is not the end all be all of a good game. I have like 25 hours on the Outer Wilds and is one of my favorite games of all time. I also have hundreds of hours in Skyrim, and it’s also one of my favorite games of all time
Yeah and I have thousands of hours in League of Legends, but have probably enjoyed only about 10 minutes
AAA is $70 now…
Lmao 70 is the framework for the 20 paid DLCs.
For the same rehashed experiences 9ver and over again (mostly). There some good exceptions to that though, like Death Stranding and TotK
Tears is good, but feels pretty iterative with the same sorts of champions, start, general story arc, and map. It’s a decent game, but I wouldn’t really call it groundbreaking compared to some of Zelda’s historic releases. I’ve played a ton of it and like it, though I do wish that the archipelagos and underground didn’t feel so…empty…
No big cities in the sky or underground, where it was a slam dunk to add the avians or shark race to sprawling overwold or underworld metropolises, perhaps long lost. The assassin’s guild still plays a bit role when they could have laid the foundation for gannon’s army, having repurposed some of the robots from the last game.
Even though Zant is dead, I would have liked to see a return to twighlight in the underground. :3
40 hours for a 60€ game is pretty good if you enjoyed those hours.
Same here, and it’s wild how Steam can’t seem to recommend shit that fits the narrative my library tells. :/
Factorio…
3k+ hours on record…
Cracktorio
The factory must grow.
Battlebit vs Battlefield
It’s sad because most AAA game studios are just focused on making an on-rails story game or a competitive realistic shooter. Nowadays they’ve added “open-world” to the archetype.
Just imagine the fun games we could have if they devoted time to just creating a fun game like Indie Developers seem to focus on.
I beat CyberPunk 2077 in under 40 hours even doing many open world events and doing ~5 side-quests for every main story quest. I remember getting to the last quest and being like… “That’s it? It’s already over? That was ridiculously short!” and I’ve never touched the game since…
Meanwhile, with 800hours in Terraria and probably 8k+ in Path of Exile over the years.
Enter the gungeon. Got it on multiple platforms and got some 1000+ hours out of it. Still fun to play after all that.
Steam deck for indie games and old games; Switch for AAAs.
At this point, I maybe only buy and play 1 or 2 AAA games a year, this year being Tears of the Kingdom. Otherwise I pretty much only play Indies. They’ve reignited my love of gaming. In so many of them, you can feel the love and care put into them. Whereas so many AAA games have started to feel like something pumped out of an assembly line with little to no thought or care put into them.








