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The Picard Maneuver@startrek.website to AnarchyChess@sopuli.xyz · 2 years ago

Does anyone know how to wake up the horses?

startrek.website

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Does anyone know how to wake up the horses?

startrek.website

The Picard Maneuver@startrek.website to AnarchyChess@sopuli.xyz · 2 years ago
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  • lugal@sopuli.xyz
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    2 years ago

    No one really knows how horseys move and if they tell you they know, they are lying

    • Sylver@lemmy.world
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      2 years ago

      Somebody tried telling me horses move like an L once. Not mine, just W’s here.

      • lugal@sopuli.xyz
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        2 years ago

        Funny, I was told it’s a Г-shape. Even those to pretend to know don’t agree. There is nothing else to say about it.

        • Danny M@lemmy.escapebigtech.info
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          2 years ago

          Well, if you want to get all mathemagical about it, a horsey moves as a mash-up of:

          formula because lemmy doesn't do latex

          That’s right, horses move by doing what’s known as the vector dance, in any direction they please. Checkmate, math style! 🐴

          and if you look closely that looks like the kanji for ground 土 twice, so you know that they can’t fly

          • lugal@sopuli.xyz
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            2 years ago

            I’m not a mathematician but that vector looks imaginary to me. Face it, it’s not true. Someone made it up.

    • LousyCornMuffins@lemmy.world
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      2 years ago

      The horseys move?

  • Batman@lemmy.world
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    2 years ago

    You should ask Trump, he is a stable genius

    • The Picard Maneuver@startrek.websiteOP
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      2 years ago

      Great, now he’s rambling about magnets or something.

      • don@lemm.ee
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        2 years ago

        He’s claiming water is the vaccine against magnets.

    • wieson@lemmy.world
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      2 years ago

      TV, Woman, room, person, table

  • Thekingoflorda@lemmy.world
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    2 years ago

    en passant the fence away.

    • The Picard Maneuver@startrek.websiteOP
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      2 years ago

      It worked - holy hell!

  • nieceandtows@programming.dev
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    2 years ago

    If you roll 1, then remove the fence and move the horses anywhere you want, but wherever you move them, put a piece of poop under them on that location.

  • driving_crooner@lemmy.eco.br
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    2 years ago

    Duck tô C5

  • wieson@lemmy.world
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    2 years ago

    The horsies are en dormant

  • jorge@sopuli.xyz
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    2 years ago

    You should ask Nepo or Dubov

    • The Picard Maneuver@startrek.websiteOP
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      2 years ago

      I tried asking Nepo, but then his face got stuck like

      • OurTragicUniverse@kbin.social
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        2 years ago

        He’s reverting back into his muppet form.

        • The Picard Maneuver@startrek.websiteOP
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          2 years ago

          Omg, you’re right. It fits.

          • OurTragicUniverse@kbin.social
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            2 years ago

            Bert with his angry face fits quite well too

      • OurTragicUniverse@kbin.social
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        2 years ago

        deleted by creator

  • DarkGamer@kbin.social
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    2 years ago

    I’m not sure but I like the ranching. All rooks to the rookery!

  • waterSticksToMyBalls@lemmy.world
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    2 years ago

    You must beat ingo in a race

  • vexikron@lemmy.zip
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    2 years ago

    Have the Pawn at A2 climb on top of the rook at A1, move the Rook with the Pawn onto A3, Have the King at E1 order the Pawn to defenestrate himself, making sure to land within or at least on the fence, for recounting a lewd tale to the Queen at D1 sometime before the current battle arose.

    • The Picard Maneuver@startrek.websiteOP
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      2 years ago

      Great, now the horses are spooked.

  • cro_magnon_gilf@sopuli.xyz
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    2 years ago

    deleted by creator

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