Valve today (12 November 2025) announced their new Steam Machine (x86 CPU, 6x more powerful than Steam Deck) and Steam Frame (self-contained and PCVR streaming VR headset with ARM CPU & “FEX” translation of x86 to ARM) to be released in early 2026. No prices yet.

I’m trying to speculate what effects this will have on the wider Linux ecosystem. Both devices will be running Steam OS and be open so you can run any OS.

First, I’ve read many people state that the Steam Deck considerably increased the number of devices running Linux, so it seems to me that these two new devices will accelerate that trend.

Second, it seems to me that the Steam Frame will significantly increase VR use and development for Linux.

Third, I wonder what the implications of Frame’s x86 to arm translation layer (based on FEX, an open source project that I only learned about today) as well as Android compatibility (they state it can sideload Android APKs) will be. Could this somehow help either Linux on Apple silicon or Linux phone efforts? I’m very unfamiliar with what’s going on with either of these efforts, so I may be way out on a limb here.

What do you think about all this?

Edit: this article may prompt some additional thoughts with its discussion of the openness of the Frame - https://www.uploadvr.com/valve-steam-frame-catalog-whole-compatible/

    • gwl@lemmy.blahaj.zone
      link
      fedilink
      English
      arrow-up
      4
      ·
      edit-2
      9 hours ago

      Just cause apps exist that they to use it doesn’t mean anyone uses it. Google Cardboard apps are still on the android app store, do you use that?

      Because they don’t need to? Steam VR has way more VR apps than the other platforms

      • utopiah@lemmy.ml
        link
        fedilink
        arrow-up
        2
        arrow-down
        1
        ·
        edit-2
        9 hours ago

        I genuinely don’t get your point. Popularity is not a criteria that is relevant for my needs. Your preferences are not relevant to my needs. We are different people and that’s OK.

        • non_burglar@lemmy.world
          link
          fedilink
          arrow-up
          1
          ·
          7 hours ago

          Steam doesn’t win users and marketshare because of your needs. Or even hardware. It wins users because the steam library is already on the device.

              • utopiah@lemmy.ml
                link
                fedilink
                arrow-up
                1
                ·
                edit-2
                5 hours ago

                I’m not. To me Steam is already successful with VR and on Linux. I have an Index since day 1. One of my favorite game, VR or not, is Half-life: Alyx. I also anecdotally already have a Steam Deck since day 1.

                No rather to me, as I said before it’s

                the big questions for VR on Linux more broadly is what changes upstream on KDE in terms of immersive UX? Is KDE Plasma becoming a VR graphical shell? Does it have 3D widgets? Does it impact freedesktop in any way?

                namely more precisely how will Valve work impact VR on Linux upstream of Steam itself.

        • Ferk@lemmy.ml
          link
          fedilink
          arrow-up
          1
          ·
          edit-2
          8 hours ago

          Everyone can say the same thing… your needs are not relevant either then.

          Popularity is ultimately what moves the needle, this post was asking in which direction will the needle move… so in this context your personal needs are only relevant in relation to how popular they are.

          • utopiah@lemmy.ml
            link
            fedilink
            arrow-up
            1
            arrow-down
            1
            ·
            edit-2
            7 hours ago

            Shocking to read in a Linux thread. The entire point of free software and open source is that the need of 1, not even a market but a need, without any budget, might still be relevant and important.

            Linux itself is the result of that.

            • Ferk@lemmy.ml
              link
              fedilink
              arrow-up
              2
              ·
              edit-2
              7 hours ago

              The only reason Linux became a thing is because Torvalds managed to get engagement and popularity amongst a niche community of hackers that happened to share the same needs/goals.

              Because what gives it importance is the needs we share. “The need of 1” is measured in relation to “the need of many”. Community is a huge piece in the “open source” puzzle. A community of 1 is not a community… it’s a personal space. If you don’t share your software with a community then declaring it “open” is pointless.

              Also… when I said “relevant” I specifically meant for the questions raised by OP. I’m not talking about “relevancy” in some weird transcendental way… I don’t believe such a thing exists… everything has a viewpoint from which something can be said to be “relevant”… however, as you yourself said: “your preferences are not relevant to my needs”.

              • utopiah@lemmy.ml
                link
                fedilink
                arrow-up
                1
                ·
                7 hours ago

                I’m not sure if we’re having the same conversation, they addressed 5 items but now my actually questions on the more structural aspect.

                • Ferk@lemmy.ml
                  link
                  fedilink
                  arrow-up
                  1
                  ·
                  edit-2
                  6 hours ago

                  Yes, I think you’re talking about something else, related to your particular needs. But the post OP opened (which you were replying to) was about discussing what “implications for Linux” would the new Steam hardware have.

                  I feel the only part in your comment that was somewhat relevant to the question raised by OP was:

                  Anyway IMHO the big questions for VR on Linux more broadly is what changes upstream on KDE in terms of immersive UX? Is KDE Plasma becoming a VR graphical shell? Does it have 3D widgets? Does it impact freedesktop in any way?