Sincerely agree. Explicit is better then implicit, that’s a general engineering axiom.
Instead of overloading and making the next maintainer hunt for overloads, a clearly named function that does the critical steps would make the code immensely more maintainable. C++ is C gone wild.
Yeah, just to say it more clearly: that kind of thing is why lots of people out there insist that operator overloading is a bad idea.
And yeah, it’s a C++ thing that mostly doesn’t happen in other languages.
Sincerely agree. Explicit is better then implicit, that’s a general engineering axiom.
Instead of overloading and making the next maintainer hunt for overloads, a clearly named function that does the critical steps would make the code immensely more maintainable. C++ is C gone wild.